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Initiative Tracker

Keep manual turn order for D&D 5e, Pathfinder and other tabletop encounters. Add your combatants and initiative totals, update HP and condition notes, then advance through rounds with undo and redo. The current turn stays visible as you play.

Turn order0 combatants
Your encounter starts here.
Add a name and initiative. HP and conditions are optional.

Higher initiative acts first. Equal initiatives keep their order until you use the tie arrows. Changing the roster preserves the active combatant when possible.

Current turnReady when you are
Set the scene

Ready to begin

Add the roster, resolve ties, then start round 1.

Add combatant

Changes save on this device. Export a portable backup when you need one. The complete project stays on this device unless you export it yourself.

Encounter history · 0 changes

Your changes will appear here. Undo and redo include turn movement, removals, edits and tie order.

Accuracy. An organizer for your entered tabletop values. Conditions are notes and do not expire or apply rules automatically; HP never removes a combatant. No licensed creature database or automatic rules adjudication is included.

Common questions

Can I use this for D&D 5e or Pathfinder?
Yes, for manual turn tracking in D&D 4e, D&D 5e or Pathfinder, including Pathfinder 2e. Enter the final initiative totals you choose at your table; the tracker displays one descending numeric order and a round counter. If your game needs a different turn sequence, this tracker does not automate that sequence.
How do I set up a tabletop encounter?
Enter a name and a whole-number initiative, then choose Add to encounter for each combatant. For example, Mira at 18, Gatekeeper at 18, Rowan at 12 and Scout at 7 appear in that order. Resolve equal values with the tie arrows, choose Start encounter, and use Next turn to move through the roster. HP and condition notes are optional.
How does the initiative tracker resolve ties?
Combatants sort from highest to lowest initiative. Equal values keep their existing order; new combatants join the end of their tie. Use Tie up and Tie down to set the order explicitly. Editing HP or conditions does not reorder tied combatants.
When does the round counter advance?
Start encounter begins round 1 at the first combatant. Next turn advances through the roster and increases the round once when it wraps from the last combatant to the first. A one-combatant encounter advances one round per Next turn. Manually setting the current turn keeps the round unchanged.
What happens if I remove the active combatant?
The next remaining combatant takes the turn. If the removed combatant was last in the order, the tracker wraps to the first and increases the round once. Removing the final remaining combatant returns the encounter to an empty, unstarted state. Undo restores the removed combatant, all its values and the previous turn and round.
Are HP changes and conditions applied automatically?
No. Enter the HP values and condition notes your table uses. Negative current HP and HP above the entered maximum remain as entered. The tracker does not remove defeated combatants, expire conditions, roll initiative or apply game rules.
Can I save, import and undo an encounter?
Changes save in local device storage when available. Export encounter JSON saves the action history and undo stack; importing validates the project and asks you to replace the encounter on screen. Undo and redo cover turn changes, edits, removals, tie moves and names. A new change after undo clears the redo branch.
How large can an encounter be?
The tracker supports up to 200 combatants and 1,000 recorded changes, including the undo history. If the history fills, existing data remains available and Undo still works. The page's Start over control is available when this browser has saved this tool's data. Export the encounter before using it to begin a new one. Names support 80 characters and condition notes support 500 characters.
Is this a free online initiative tracker?
You can enter and run an encounter in your browser without an account or installation. The core turn tracker is free. Export encounter JSON downloads a portable project that this tracker can import later.

An organizer for your entered tabletop values. Conditions are notes and do not expire or apply rules automatically; HP never removes a combatant. No licensed creature database or automatic rules adjudication is included.